Oct19

Interview :: LA’s Nosaj Thing & Fair Enough’s AV Spectacular in Europe

NTx11 Interview :: LAs Nosaj Thing & Fair Enough’s AV Spectacular in Europe

Nosaj Thing debuted his AV experience at the Brainfeeder Sessions in Los Angeles and has since been evolving the show with performances at Sonar Festival in both Barcelona and Chicago, a US visuals tour with Toro Y Moi and Jogger and on Wednesday October 20th will debut the show London (tickets here) in true grimy, warehouse kinda rave styles with labels / promoters Earnest Endeavours and Deadly Rhythm Club. Back to 93. Yes. And Free The Robots will be in tow. Together with the LA design studio Fair Enough (Adam Guzman and Julia Tsao, who recently created the blazing visuals for both Toro Y Moi and Holy Fuck’s light show), the Nosaj Thing AV show looks to be a proper immersive experience.

URB: How would you introduce Fair Enough?
Adam Guzman: We all have different backgrounds and strengths but similar design sensibilities, so we can approach a project collaboratively from different perspectives and land on a design that is a hybrid of our ideas.
Julia Tsao: Adam takes on more of the visual / art direction of a project and I end up being more strategy / production / feasibility focused, but there’s tons of overlap there. We’re both very involved in defining the project from conception, through to the testing and production of the final design. At it’s core, it’s a creative collaboration; the design comes first.

URB: What do you enjoy about collaborating with musicians?
AG: I love how you can feel music. It affects me on so many levels, I have to completely take it in, let it become part of my being in order to create something from it. Its a constant source of inspiration working with musicians, especially with artists we really love.
JT: Agreed! Couldn’t have said it better.

URB: Experimentation seems vital for Fair Enough and Nosaj Thing?
Nosaj Thing: Yes, I would say so. Experimental projects keep me interested.
JT: Experimentation is a crucial part of our practice. It is something that has been instilled in us from an early age. Design research is a pretty big part of how we think and work. It allows us to fully explore an idea, and arrive somewhere we may not have planned, which is really awesome. The process ends up being pretty organic, and about discovery, both in design and in ourselves.

URB: Who are some of your design inspirations?
JT: I take a lot of influence from just culture. So, current events, design, technology, advertising. Through these channels, you’re always finding new things to look at or think about, and those thoughts and conversations often act as a jumping off point for ideas.
AG: Charles and Ray Eames, Herbert Bayer, Bradury Thompson, Andy Warhol, Laszlo Moholy-Nagy.

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